LEGACY: BORDERS

All country borders (only on land) are displayed as 2 cobblestone blocks and 1 metal bar above the cobblestone. The image was extracted from OSM data and the borders are only available in the “FULL FEATURES VERSION” of the map.

LEGACY: RIVERS

The reference image I used to create the rivers can be found here (external link). I had to resize the image from 16200×8100 pixels and then applied a posterize effect afterwards, because layer images need to be only black or white. In the first releases I applied the layer for rivers directly, which led to …

LEGACY: SCRIPT

First of all, I created the map using the heightmap (with an 16bit image, so 0-65535, to avoid rounding errors) All additional layers and the terrain were imported, too. Apply a lot of layer, e.g. the Border Layer (first apply it to the whole map and then remove it on water) Last but not least, …

LEGACY: BIOMES

For the biome distribution I used the Köppen-Geiger climate classification. You can find a 1km resolution image here (external link). I only had to map the different colors to the specific biomes in the script. More on the Script part. List of the Minecraft biome mapping: Af – jungle Am – bamboo_jungle Aw jungle_edge BWh – desert BWk …

HEIGHTMAP

For the heigtmap I combined two images from the NASA Blue Marble collection, the topography and the bathymetry. You can find the images here (external link). I changed the images a little bit to fit better. For example, on the 1:1000 scale, the lowest point is 9, the highest point is 254. On the 1:4000 scale, …

Chuncky Render of the 1:1000 Earth Map

WELCOME

There are a lot of creations of the entire planet earth available for Minecraft. Or at least there are a lot of (more or less good) attempts. The bad thing in my opinion is: most maps are completly outdated and/or aim to be as realistic as possible, but lack of playability. The focus of this …